Woodpunk celebrates Chinese New Year with new Features and Content

Libredia Entertainment GmbH, specialist in digital publishing and distribution of computer- and videogames, and developerMeteorbyte Studios announce the release of a major game update for Woodpunk on PC later today.

After the great response to the Christmas Update containing a winter theme filled with Christmas assets, a powerful new boss and a new “Santapunk” battle suit for the game’s main character Aquinas, this new update is fully focused on celebrating the Chinese New Year on February 5th.  It contains a variety of new art assets as well as new themed in-game objects and surroundings.

In addition to these new visual enhancements, the update will also contain several new features to further enhance the gameplay experience of Woodpunk. The most significant new feature consists of a fully revamped weapons creation system following requests from the game’s community.

While previously the game would supply the players with new, procedurally generated weapon combinations after each single stage, the new mechanic will allow players to keep their weapon when transitioning to the next stage. This comes at a cost however: To keep the game’s balance while incorporating this feature, Woodpunk now introduces a system whereweapons will degrade over time, requiring the player to either repair them or have their trusty robot companion Theo create a completely new weapon. The new system maintains the game’s standout feature of allowing for hundreds of different weapon combinations during play, while giving players the option to focus on individually preferred weapon choices. “Tinkerpunk”,a new suit introduced in this update, will cater to this new mechanic.

In addition to this major new feature, the update will also bring a series of further gameplay features, including another brand new Chinese themed suit for Aquinas, “Dragonpunk”, incorporating new special abilities.

About Woodpunk:

Woodpunk is a charming but challenging roguelike shooter in a retro pixel art style. The game puts the player into the shoes of a medieval inventor, who is battling hordes of enemies in a parallel Woodpunk universe. Facing them alone, or with the help of a friend in local coop, Aquinas has a vast arsenal of weapons at his disposal. Like the levels and surroundings, these weapons are also procedurally generated from unlocked parts, adding up to over 1400 different weapon combinations.

The gameplay is full of harsh, relentless action, requiring strong reflexes and a fair amount of battle strategy.


  • Fast-paced, action-packed rogue like gameplay in 60 FPS
  • Wide arsenal of procedurally generated weapons
  • Battle massive waves of enemies at a time, along with powerful bosses!
  • Persistent, fully destroyable environments
  • Singleplayer and local coop multiplayer

Woodpunk is the first game of Spanish development team Meteorbyte Studios. Following the game’s recent PC release, both the Xbox One and PS4 versions of the game are scheduled for Q1 of 2019

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