BASTILLE RELEASES NEW SINGLE “DISTORTED LIGHT BEAM”

FIRST TRACK FROM THE BAND’S FORTHCOMING NEW ALBUM

SONG CO-WRITTEN AND CO-PRODUCED BY RYAN TEDDER

 
SET TO PERFORM ON GOOD MORNING AMERICA’S SUMMER CONCERT SERIES ON AUGUST 23RD
 
LISTEN HERE
WATCH HERE

GRAMMY®-nominated and multi-platinum selling band Bastille returns with their new single, “Distorted Light Beam”—listen HERE. “Distorted Light Beam,” a gleaming, metallic rush of retro-futuristic pop, is the first song from the band’s upcoming fourth studio album, set for release later this year. In true Bastille fashion, it marks the beginning of a new chapter for the band—one that revolutionizes their sound—and hints at a new sonic and visual world to come.
 
The track is released alongside a cinematic official video starring British actress Remmie Milner from the BAFTA-winning series, Save Me, and frontman Dan Smith—watch HERE. Set in the future, the video sees a newly developed immersive technology, “Futurescape,” created by pioneering global tech entity, Future Inc., transform life as we know it.
 
On “Distorted Light Beam,” co-written and co-produced with Ryan Tedder alongside the band’s long-time collaborator Mark Crew, the multi-award-winning British band reflect on how we are all changing and the ways in which we can manipulate our realities to fit a narrative that better suits us. Call it dystopian, utopian, or simply call it the future…This isn’t a song that sits in judgement, so much as recognizes the paradigmatic shift taking place. “When I’m dreaming tonight, I can do anything,” sings Dan, “When I’m dreaming tonight, I can go anywhere… When I’m dreaming tonight, I can be anyone…”
 
Of the song, Dan says, “For us, ‘Distorted Light Beam’ soundtracks dancing through some twisted, euphoric, futuristic club space. It’s a song about limitless possibilities—which isn’t something any of us actually have in real life right now, so it’s been fun to explore that idea while experimenting with new sounds in our music.”

Bastille has always reflected on their surroundings in their art, but how do they make sense of a world where fake news has agency and our reality is increasingly lived online? A world where we can be whoever we want to be from behind the glare of a screen, as we create avatars that transcend our inadequacies and gloss over the disappointments that real life throws at us. 21st Century boredom has accelerated the need to create fantasies, compounded further by the recent pandemic. From flattering filters on Instagram to inhabiting the virtual-scapes of the gamer’s universe, both offer us an infinite freedom and the ability to thrive more so than real life itself.

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